A recap of...
Final Fantasy Iii
One thousand years before the events in the game, on a floating continent hovering high above the surface of an unnamed planet, a technologically advanced civilization sought to harness the power of the four elemental crystals of light. They did not realize that they could not control such fundamental forces of nature. This power of light would have consumed the world itself had the light crystals not had their natural counterparts: the four dark elemental crystals. Disturbed by the sudden interruption of the careful balance between light and dark, four warriors were granted the power of the dark crystals to recapture the power of the light crystals. These so-called Dark Warriors succeeded in their quest, and restored harmony to the world. But their victory came too late to save the doomed civilization, whose culture was reduced to ruin, though their floating continent remained. On that continent, the circle of Gulgans, a race of blind soothsayers and fortune-tellers, predicted that these events will ultimately repeat.
On the Floating Continent, an earthquake reveals a cave within a crystal of light. Upon investigating it, four orphans receive its power and are instructed to restore balance in the world.
Following an earthquake, a hidden cavern in Altar Cave opens. Four orphans find a crystal of light inside it, which shares with them its power and instructs them to restore balance in the world. On their journey, they gain power from other elemental crystals and assist various townsfolk. After building an airship that can reach high altitudes, the mechanic Cid informs the party of their past on the surface below. Piloting the airship, the party discovers the world below the Floating Continent. There, they encounter Xande, a warlock and one of three apprentices, along with Doga and Unei, of the legendary Archmage Noah. Xande works to steal the remaining crystals and bring further chaos to the land. Reaching the Crystal Tower, the party discovers the Cloud of Darkness to be the catalyst. She attempts to recreate what occurred one-thousand years ago, the Flood of Light, to bring the world into the void.
Although she initially defeats the Light Warriors, they are resurrected with Doga and Unei’s help. Then, with help from the Dark Warriors, they defeat the Cloud of Darkness, restoring the crystals and balance to the world.
On the Floating Continent, an earthquake reveals a cave within a crystal of light. Upon investigating it, four orphans receive its power and are instructed to restore balance in the world.
Following an earthquake, a hidden cavern in Altar Cave opens. Four orphans find a crystal of light inside it, which shares with them its power and instructs them to restore balance in the world. On their journey, they gain power from other elemental crystals and assist various townsfolk. After building an airship that can reach high altitudes, the mechanic Cid informs the party of their past on the surface below. Piloting the airship, the party discovers the world below the Floating Continent. There, they encounter Xande, a warlock and one of three apprentices, along with Doga and Unei, of the legendary Archmage Noah. Xande works to steal the remaining crystals and bring further chaos to the land. Reaching the Crystal Tower, the party discovers the Cloud of Darkness to be the catalyst. She attempts to recreate what occurred one-thousand years ago, the Flood of Light, to bring the world into the void.
Although she initially defeats the Light Warriors, they are resurrected with Doga and Unei’s help. Then, with help from the Dark Warriors, they defeat the Cloud of Darkness, restoring the crystals and balance to the world.
